I don’t know of a Prince Valiant wiki that explains their full backstory. But the current story does give some hints why Le Fay would have something personal against Valiant. She says Valiant once “stole my falcon, my favorite familiar, for Merlin to use against me”. I can understand how she’d hold that against him.
Valiant finds Morgan Le Fay in the next room, looking beaten. In beating her in this dream landscape, possibly with his wife’s help, Valiant’s left Le Fay in supernatural peril. With King Arthur’s rise — supported by Prince Valiant — she turned to the dark arts “as my last chance to get my due”. But now she’s been thoroughly beaten, and now owes the dark forces more than she can repay.
He tries to continue riding back to Camelot, but comes across a ship being wrecked against the shoreline. The last person he can rescue is Morgan Le Fay, who credits the shipwreck to those dark forces. She can get home safely only travelling overland, and Valiant takes it on himself to protect her.
On approaching a village where a witch was recently hanged, Le Fay notes how it could have been her. Or could have been Aleta, who’s been exempted from society’s persecution of witchcraft … so far.
I don’t know. She’s Morgan Le Fey, she’s got a lot of projects going on. Unfortunately I’m not a devoted enough Prince Valiant reader to know what all their past history is. She had some roles in very early, 1930s, stories. Here are some panels from some of them. I can say Valiant was part of foiling her plan to marry Sir Gawain. I don’t know if there’s more.
I foresaw last time that a new story was starting. It starts uneventful, with Valiant finding an inn to rest. But his arrival’s reported to a mysterious hooded, feminine figure. He drinks from a pitcher the figure had enchanted. And Valiant falls over, hallucinating, finding himself in a fairyland of legend. Past and future: the first panel includes the White Rabbit of Wonderland fame.
We get several gorgeous weeks of fairyland artwork. I’m sorry I can’t justify including all of them. I never say enough about the art but it’s wonderful looking at.
Less wonderful being in; Valiant’s outmatched in a battle against everything in the world. Also the world, which swallows him up. He sees ravens, and cries to them to tell his wife Aleta. She, a witch with affinity for ravens, suddenly wakes. But she doesn’t get back into the story before the Kraken drags Valiant into the underwater throne room of the Queen of the Fairies.
“Wait,” you ask. “The Queen of the Fairies lives underwater?” Yeah, I don’t know either. But Valiant recognizes her. She’s Morgan Le Fey, from the time of King Arthur, just like he is. And from the waters rise Valiant’s Singing Sword, held by Aleta, who demands Le Fey release her husband. Instead, Le Fey transforms Valiant into some great sea monster, sending him to devour his wife. So that’s exciting, and we’ll see how that works over the next couple months.
So there’s some comic strip news that’s great for my Dad. Maybe your Dad too. It’s really for anyone who’s into the story strips, though. Comics Kingdom has added to its Vintage comics section two prominent story comics.
The first is Mark Trail, which has gone back to the era of original writer Ed Dodd, with Tom Hill and Jack Elrod illustrating. Not all the way to the start of the comic, but to July of 1971. I’m a little sad not to see it run from the comic’s start in 1946, but perhaps they had to go with where the archives first start being well-organized. It’s begun in the midst of a story, with a kid named Scat who seems to be a prototype for the not-yet-introduced Rusty.
The second is Prince Valiant, which it turns out they started running in January of 2020 if you can imagine that far back, and I only just noticed this past week. I’ll own up to my general obliviousness but I do think maybe Comics Kingdom isn’t publicizing its vintage comic launches effectively. (On the other hand, as it is I never have to hear about Mallard Fillmore.) The vintage Prince Valiant only goes back to panel #2239, which ran the 6th of January, 1980. That then includes the last strip that Hal Foster wrote (#2241). But it’s mostly the comics from John Cullen Murphy’s tenure as artist and Cullen Murphy as writer.
The Mark Trail run doesn’t seem to include Sundays. And the Prince Valiant panels are not in color. None of the vintage Sunday strips are. I assume this reflects the original color instructions being lost or too difficult to reconstruct. It’s all still grand to see.
So this all leaves Walt Kelly’s Pogo as the comic strip most in need of a decent online presentation. It was before, but this gives me a fresh chance to complain about that lack.
Lord Grunyard, of Lockbramble, had enemies. Those enemies were his brothers, the Lords Hallam of Wedmarsh, Kenward of Greystream, and Ravinger of Barrenburn. The specific complaint? Lockbramble’s swiping their populations. Grunyard, aware of his incompetence in running things, lets the people of Lockbramble run it themselves. And they do well, not least because Rory Red Hood is just that great at managing estates. And she has humiliated Lord Hallam before.
During the joust, several of the brothers’ henchmen snuck off to kidnap Grunyard. This was the real plan all along. Prince Valiant had noticed them sneaking off, though, and in a fight at the brewery Valiant captured them all. As one of them’s the Captain of Lord Hallam’s guard the brothers can’t profess much innocence.
And so Lord Grunyard, with Valiant and Gawain backing him up, subject his brothers to … a trade accord. Lockbramble has farmland but needs labor. Wedmarsh has fish. Greystream has rapids that could provide mill power. Barrenburn has iron and copper. They can put all this together, right? And sure, his brothers proclaim how happy they are to get out of this with light commerce instead. And Grunyard is happy to back to his not paying attention to running the province.
So the 13th of June, Price Valiant decides that everything’s pretty well under control and he can head home by himself. Along the way he reflects on his past. Stuff like how he used to wade into streams and spear fish. It turns out it’s more fun to remember doing this stuff than to actually do it. Fair enough. During this nostalgic tour we’ve seen a lot of gorgeous pictures. We haven’t gotten to the new story yet, though. Feels like it’s going to start next week, though.
Lockbramble’s a small fiefdom in the north of King Arthur’s England. Its Lord is an amiable figurehead, happy to let the lands run as a self-governing community. This because he doesn’t want to do stuff, which, relatable. Also because Rory Red Hood, the spearhead of this movement, is really good at management. Camelot is willing to overlook all this irregularity, because Sir Gawain rather fancies Rory. Also she’s making a lot of money. But other lords, who are not getting money from all this, disagree.
Prince Valiant and Sir Gawain were off in Lockbramble. Lord Hallam, of neighboring Wedmarsh, had sent bandits after Rory Red Hood. They’re not very effective. Durward, one of the bandits, was doing so under duress and he’s happy to move to Lockbramble if his family is safe. Valiant and Gawain are game for an evacuation/escort mission.
Wedmarsh’s Captain of the Guard catches them immediately. But they have a good lie to protect them. They assert that Durwood attacked their royal party, and though they slew him, the laws of Camelot give them rights to claim his family. Wedmarsh figures this sounds plausible so, what the heck. Durward and family are ultimately delighted. And Rory, speaking for Lockbramble, is too. Lockbramble’s prospering, but prosperity comes from people. So why not invite everyone who’s unhappy with their lot in life?
And the answer is that serfs ditching bad rulers for good rather annoys their bad rulers. The surrounding fiefs figure they can use law too, and demand a knight’s contest of champions. After all, they can pay a great outlaw knight to fight for them, while Lockbramble only has … at least two of Camelot’s knights. How can Lockbramble hope to win?
So it’s Sir Peredur the Rover against Sir Gawain. Peredur comes with a reputation. The reputation’s of betraying Castle Beringar to the Saxons, a mark of his deviousness and treachery.
Peredur wins the first round, thanks to some luck and a hidden iron core to his lance. Gawain’s a bit better-prepared for the second round, which ends up a tie. Meanwhile, Valiant follows some of Lord Hallam’s henchmen.
And that’s where we rest at the middle of April, 2021.
Lockbramble is this fiefdom near enough Camelot. Lord Grunyard rules it, in name. He’d rather not have anything to do with anything. It’s actually ruled by the people living there, and he’s fine with that. They use Grunyard as a shield against meddlers like King Arthur “fixing” their nice setup. This was established in the 2012 story that introduced Rory Red Hood to the Prince Valiant cast.
Valiant, back home at last, had found a little awkward money problem. Sir Gawain has been managing the estate very well, thanks to his beau, Rory Red Hood. She’s technically speaking a fugitive, for her stance that the people should govern themselves. But she also is really good at running things and is making a lot of money. With Queen Aleta prodding Valiant, and Princess Maeve kicking Prince Arn out of bed, the menfolk agree to a compromise. Rory Red Hood can go on managing things and making a lot of money for them. Just stop with the undermining the social order.
Around the 15th of November we move into a fresh story. Rory means to return to Lockbramble. Sir Gawain goes with her. So does someone named Little Ox, who I didn’t even know was in the story. Valiant goes along too because it’s been all peaceful for whole weeks now. In a snowy gorge — a “defile”, the strip teaches me — a band of 1d4+4 bandits ambush them. After Valiant and Gawain charge into the action, Ox charges from farther behind. Rory gets to a ledge and shoots arrows at the bandits, who flee.
Little Ox is badly wounded, though. They’re near enough Little Ox’s house to bring him home. And we learn Little Ox is Rory’s brother. Rory, her mother, and Ox’s wife get to work on the medicine-ing and arguing about Rory’s life choices. Valiant and Gawain return to the scene of the ambush to harass one of the not-yet-dead bandits. They figure to make him tell what the deal is.
He’s quite eager to tell. Durward, he explains, is bound to Lord Hallam of the neighboring Wedmarsh. Rory foiled Hallam’s schemes to take over Lockbramble when she dragged Lord Grunyard back from Camelot. Hallam’s looking for revenge, yes, but also to kill Lockbramble’s real leader. Durward despairs for his family. Hallam’s sure to think his capture was actually Durward turning traitor, and so will punish Durward’s family. Valiant suggests he could save Durward’s family. This sounds great to Durward. I’m not sure what Valiant is getting out of this besides some thrills. But he and Gawain are off, and that’s where things stood as of Sunday. What could go wrong in this furtive mission to rescue hostages-of-fate for a person enthusiastic to turn on his evil boss? We may know by April.
They can’t get there except through a party of Saxon raiders, out to attack some local village. That’s a pretty standard encounter, earning about 25 xp all around. With the start of September, Prince Valiant finally arrives back in Camelot. It’s been something like three years for them in-universe and about twice that for us readers.
Everything’s looking good, too. Like, they’ve fixed the damage from that time Godzilla attacked (summer 2009). Indeed, the place is thriving, just like you always worry about when you leave your department unsupervised a while. Prince Arn, Valiant’s son, explains that Sir Gawain is managing everything very well. Sir Gawain has never managed a thing well in his life. So what’s the trick?
Well, it’s the same trick as always: finding a good steward. In this case, it’s someone from before I started reading the strip carefully. A woman named Rory Red Hood, with whom Gawain’s fallen in love. And who turns out to know how to manage estate business. Gawain’s been hiding her, because her leveler impulses made her awkward to have at court. So on the one hand, she’s a fugitive from King Arthur for her relentless pushing the notion of commoners governing themselves. On the other hand, she makes a lot of money.
I do like the lighthearted cynical air, and low-key historical verisimilitude, of all this. Aleta talks of how the Misty Isles folks tried this demokratia stuff centuries ago, and it worked fine. At least until the people decided to let a tyrant do their thinking for them. I suspect we’re hearing some motivated history here. She talks with Princess Maeve, co-regent. Aleta argues Rory is much less trouble than the surrounding thanes who’ve been whining about Rory’s existence. And also makes a lot of money. Maeve convinces her husband that Rory is not a real problem, by kicking him out of bed until he agrees.
And that’s where we sit. It’s not the most action-packed story we’re on. But I do like how it’s so tied to the problem of how to manage a land, in a time before bureaucracies could professionalize things. So, Mark Schultz, Thomas Yeates, thank you for writing this story for me and me alone.
The Villiers Millions! Vampires! Dethany from On The Fastrack! Svengoolie! Brenda Starr! Little Orphan Annie! It’s been busy times in Joe Staton, Mike Curtis, Shelley Pleger, and Shane Fisher’s Dick Tracy. Join me for a plot recap that, actually, I already wrote most of this past weekend. I’m trying to build a buffer of stuff to post. I’m expecting next few weeks are going to be, let us hope the final, boss rush of mind-crushing Republican venality, and need some space. Can’t wait!
Yeah, she said on Sunday that she’s Queen of the Witches. That she’s a witch hasn’t come up much lately. But when Valiant first saw her he was enchanted, and they teased a while about whether that was literal or figurative. And she’s done magic stuff lately. I don’t know if this Queen of the Witches thing is established or whether that’s a bluff, though. So that catches you up on Mark Schultz and Thomas Yeates’s Prince Valiant as of early August 2020. If you’re reading this after about November 2020 there’s likely a more up-to-date plot recap at this link.
Prince Valiant and team were just outside Camelot, dealing with local issues. Imbert, local landlord, died. His son Gareth died shortly after. The suspect: Afton and Audrey, with whom Imbert was quarreling about some land. Sir Gawain had arrived in the story to sort that out, but he hasn’t been much use to anyone. The locals figure Afton and Audrey are witches, what with how they have good crops and aren’t dead of the plague. Valiant’s son Nathan believes the women are good students of nature and learned how to farm.
Audrey lead Valiants and Nathan to the cave, key to the land dispute. Some say it contains eternal youth. What it mostly has is bats, loads of guano that are indeed good fertilizer. Valiant also notices it has a curious yellow ore, and he keeps a sample.
Meanwhile the villagers have had enough of this, and attack Afton and Audrey’s cottage. Gawain tries to defend it, but he’s just one person, and not main cast(?) I guess(?). Afton escapes being feathered. But the mob burns her cottage. Valiant sees this and races to the scene. He bellows that the women are innocent and he can explain the deaths. As soon as they get back to Imbert’s estate, anyway.
The proof is in Imbert’s kitchen. The cook recognizes Valiant’s ore. It’s arsenic. This gives Schultz and Yeates the problem of having characters who think this is a good thing not advise newspaper readers to take poison. Valiant settles on saying how “it is rumored to aid good bodily health”. So Imbert was stealing ore from the cave, and taking it for his health. But Valiant knows arsenic is a poison, used “by assassins in the court of a distant land”. So Imbert arsenic-poisoned himself. Gareth, trying to have the same meals as Imbert, had the same poison.
Gawain reports that the royal records confirm Afton’s claims on the disputed land. Also, that Imbert and Gareth’s death was their own fault, and there’ll be no further persecution of Afton and Audrey. Aleta steps in to support Afton and Audrey against the claims of witchcraft. She declares their innocence and she would know, as she’s Queen of the Witches. She summons her raven familiars to put Afton and Audrey under her protection. Aleta thinks she’s helping. Our heroes leave. They trust Afton and Audrey will have a good time next week, when I look at Joe Staton, Mike Curtis, Shelley Pleger, and Shane Fisher’s Dick Tracy.
They’re collecting guano as fertilizer. So thanks for catching up on Mark Schultz and Thomas Yeates’s Prince Valiant here. If you’re reading this after about August 2020 I should have a more up-to-date plot recap at this link, where you’ll also find past plot recaps. And if you want to be up to speed for the time of King Arthur, as seen in May 2020, please keep on reading.
16 February – 10 May 2020.
Prince Valiant was heading home! Or at least to Camelot. It turns out his ‘home’ thing is complicated. Our Heroes are about a day out from Camelot when they run into a village trying to execute some witches. The evidence is pretty strong: they’re women. They’re doing a lot with bats. And shortly after criticizing the women, the old Baron Imbert died. Sir Gawain rides in, adjudicating a land dispute between Imbert and Afton, one of the locals. The land has a cave on it that legend says restores youth. And there’s the rumor that Afton, or one of the women, summoned a demon to clear Imbert away.
Aleta figures the women aren’t witches. Valiant agrees, but they are out there being weird, and that’s all your average peasant needs to tag women as witches. Valiant and party go to the tavern for dinner. They’re confronted by a drunk and belligerent Gareth. Gareth was Imbert’s son, but was not recognized as his heir, so I got that wrong last time around. I’m sorry. Goaded by his mother to “claim what is rightfully ours” he stumbles out in the night. Gareth’s mother, Hadwise, reiterates that he totally has a claim on the dead lord’s estate. Valiant and Aleta groan that they’ve got plot to deal with now.
A band of 1d4+2 ruffians who overheard all this confront Valiant outside the tavern. They warn him off asking questions. And mention that what was done was ‘at the baron’s behest’. Valiant wins the fight, although since all the ruffians except the one he knocked out fled, he can’t get more information.
In the morning Hadwise is outside, calling out the mob. Gareth’s dead and she blames the women as witches. Aleta tries to break this up. She points out if they are witches who’ve magically killed Imbert and Gareth maybe don’t rile them up? This buys a little time for investigations.
Gareth’s corpse is in Imbert’s manor house, looking pretty well twisted and tortured. The cook was the last to see Gareth alive. The drunk Gareth came in, declaring he was the new Lord, and demanded the same supper Imbert would have. The cook decided making it was less hassle than arguing, fed him, and left. Aleta can’t find any poisons. And the staff is cleaning up the room where Gareth’s body was found, so there won’t be any fingerprints or usable DNA. Oh, also the mob has gone off to burn down the accused witches. Which, great. They race off for the cottage.
Turns out that’s a misunderstanding: the women are doing a controlled burn of their fields. All right. And Valiant and Aleta’s son Nathan has a discovery too: the women are not witches. They’re just very observant, have looked around, and found that the dark ages sucks. They want to zip right to the era of Jethro Tull. The agriculturalist, not the band. For bands they’re more into Pink Floyd, or as they exhaust everyone by saying, The Pink Floyd Sound. Valiant sighs but accepts it’s his duty to work out their land dispute.
The women are proud and defensive of their discoveries. And would like to point out the villagers are idiots who’ll mess with the bats in the cave. Valiant wants to see this cave that everybody’s so excited about.
And that’s where we’ve gotten. I understand the women’s interest in the cave. And Imbert’s, although where he had gotten the idea the caves would grant youth from is a mystery yet. And we’re still lacking an answer for how Gareth died. It could be something in his being an angry entitled drunk demanding lots of food. We’ll see what develops over the next several months.
A ‘virgate’ is an Old English measure of land area. It’s about what a team of two oxen could plough in a year. Somewhere around thirty acres, give or take. (They didn’t have modern ideas of uniformity, especially about things like farmland, where some land might be there but unusable.) So if that’s all you wondered about Mark Schultz and Thomas Yeates’s Prince Valiant, thanks, and bye. Meanwhile if you’re looking to follow the plot, this will get you caught up to mid-February 2020. If you’re reading this after about May 2020, there’s probably a more up-to-date plot recap at this link. Also any news about the comic strip that seems worth the mention. And, as ever, I look at other comic strips on my mathematics blog.
And then it’s time to go to Camelot, for the first time since I’ve been doing these What’s Going On In features. Valiant’s been focusing so on tromping around Asia, the Misty Isles, and North Africa so much I didn’t realize he even went to Camelot anymore. The strip says (on the 22nd of December) that Valiant’s spent two years in the Misty Isles, which I assume is character time.
And so, with 2020 dawning, Prince Valiant returns to Britain and his first adopted home. They run across a funeral procession for the local baron, and about how some witches summoned a demon to kill the baron. Valiant would rather leave this all alone. But Aleta asks questions. Gareth, the new baron and one of the mourners, explains the case: the Baron criticized these women, and then he died of demonic possession. In fairness, bats do swarm one of the women. Plus there’s a pox going around. Valiant would really like to just let this be. But then Sir Gawain, a day’s ride out of Camelot, arrives.
Valiant’s suspicious about this well-timed visit. Sir Gawain explains there was a request to the court to deal with a dispute about a parcel of land. And now here’s these women accused of witchcraft and sorcery. The woman with the bats argues that “the ignorant peasants” would destroy their bats’ home.
To facts, though. Gawain confirms the grant of two virgates made to Afton, one of the locals. Nathan, who’s part of Valiant’s retinue, notices a clue in the house, though: a bat’s skeleton and a sketch of a bat. Afton petitions Gawain for protection from Lord Imbert, who’s the one who had just died. But part of Afton’s grant is a cave with a spring that allegedly restores youth. It doesn’t, but Imbert thought it does, and wanted the land for himself. Gawain consider that now that Imbert is conveniently dead, and there’s a rumor of Afton or the women summoning a demon to do it … that could be awkward.
Gawain, Valiant, and all go looking for lodging. And that’s where the story has gotten. Where is it going? We’ll have to see over the next few months.
Hey, did you know that in his travels Prince Valiant has been to North America at least twice? Like, all the way to Manhattan and stuff. Also he’s made it to South America. I don’t know that he’s ever set foot in Australia but that’s some amazing travels. I mean, we moderns forget that while people back in the day — much like today — were happy to stay where they were, some folks really got moving. (He lived in a time that made this considerably easier than Prince Valiant “did”, but do look up James Holman sometime.)
This plot recap for Mark Schultz and Thomas Yeates’s Prince Valiant should get you up to speed for late November 2019. If you’re reading this after about late February 2020, you may find a more up-to-date recap at this link. Thanks for reading at all, though.
1 September – 24 November 2019
All the player-characters were in North Africa last time I checked in. Fewesi the Healer had kidnapped Makeda, Queen of Ab’sabam. Bukota, Makeda’s exiled lover, caught up to them. She escaped Fewesi’s mind-control enchantment, and she and he team up to chase down Fewesi. And Prince Valiant, trailing all this, is busy fighting some lions. He’s doing all right but, after all, they have a whole hunting party while Valiant is off on his own.
As luck would have it, though, not for long. Fewesi is fleeing back the way he came. This takes him to the oasis where Valiant and the lions are having it out. Bukota and Makeda surround Fewesi, on the ledge. Fewesi lunges for Makeda; she whacks him good and sends him plummeting. He lands near enough Valiant. The lions break off from Valiant, going for the pre-dead delivery meal now that they can.
So that’s some major crises settled. Valiant cleans his wounds, and then the gang all run into the Idar Uhag. These are Fewesi’s people, the ones who taught the Healer his mind-control powers before turning him out as gads such a loser. Makeda asks why, when Fewesi brought her to them, they didn’t free her then? They hadn’t wanted any part of Fewesi’s stupid hold-Makeda-as-hostage scheme. The chief explains how, y’know, you don’t waste energy making Wile E Coyote’s scheme blow up. Anyway, they give Makeda, Bukota, and Valiant some camels as a parting gift.
They head back toward Paraetonium, where they landed in Africa. And meet up with the cavalry: Valiant’s daughter Karen, with her husband Vanni, and the armed party from the Misty Isles there to rescue Makeda. They start flashing back to Karen’s adventure when (rolling 1d10, checking the encounter table) an Egyptian army comes over the hill. They’re from the local government and somehow all testy about the Misty Isles sending an armed party through their city and into their lands.
At their head is Patape, the Governor of Paraetonium. He’s met Valiant. He and Bukota fell through his roof when they were chasing Fewesi through the city. Valiant tries to explain how they really don’t want any trouble. Patape points out there already is trouble and there’s no way they can’t have more. Vanni has an idea that could solve things, though: what if the Governor got a bunch of money? You know, in exchange for the fenugreek growing around Paraetonium. The Governor finds interesting this plan where he gets a bunch of money. Remember, they lived when it was acceptable for public servants to use their positions to directly enrich themselves. (And yet, for my snarking, I agree with the plan of seeing if there’s a way to buy our way out of a pointless, stupid fight. That it can be done as a trade agreement satisfies me that it’s at least honest corruption.)
So Valiant and party get to head home and all looks happy. Except that, yeah, Valiant took a bunch of scrapes from the lions. And now he’s got some infection. He collapses. Vanni puts some “herbs and honey” on him, and that’s the suspenseful hook on which we end today’s strip.
Fewesi drives his camel hard, reaching an oasis. This made me realize my cartoon-influenced idea of an oasis always has it be, like, the size of a swimming pool. No. This is a land, one to which his (nomadic) people have returned, luckily. Fewesi declares this their great chance. They have only to give him asylum, and they can use Madeka to gain power in Africa.
The leaders of the Idar Uhag shut that down hard. Kidnapping Madeka isn’t going to solve any of their problems. Also it was a mistake to teach Fewesi any mind-control and distant-vision powers, which by the way the Idar Uhag have. Fewesi then remembers, hey, he has mind-control powers. He can just … oh. Yeah, the rest of the tribe has more and better mind-control powers, so they’re not changing their minds. They kick him and his hostage out, in time for Bukota to catch them.
Meanwhile, Prince Valiant — whom “sympathetic, if amused nomads chanced upon” and taught how to ride a camel — has made it to the oasis. While he swims, a lioness preys upon his camel. Valiant gets out fast, of course, and protects his ride, but it’s a tough job. The lioness leads him into the grasses, where her pride joins the fight. That’s taking Valiant some time to sort out.
Meanwhile Fewesi, Bukota, and Madeka are having a very parallel fight. Fewesi is able to mind-control Bukota, but it weakens his control of Makeda. Fewesi tries to slit Bukota’s throat — as the lioness hits the camel’s throat — only to lose control of Makeda. She covers him with her dress, giving Bukota the chance to shake off Fewesi’s control. Fewesi flees. Bukota and Makeda team up to pursue.
If you’re looking for the latest plot events from Mark Schultz and Thomas Yeates’s Prince Valiant please try this link. If it’s not later than about September 2019, this particular essay is probably my most up-to-date recap. Thanks for reading.
Fewesi brings the drugged Queen to her ship, telling of treachery from the Misty Isles. They flee the harbor. Bukota and Prince Valiant hop onto another Ab’sabam ship and give chase. In the long chase, Bukota considers what he now knows about Fewesi, and identifies him as one of “a nomadic people who know the secrets of poisoning the mind”. Well, you’ll get a certain amount of that in the time of King Arthur and all. Meanwhile Queen Aleta has pieced together enough of the story, and of Bukota’s poisoned guard Ambelu, to understand things. She sends her fastest war galley to chase Fewesi to Africa.
It’s a close chase. Fewesi has a lead and the ability to control his galley’s slaves’ minds. But he doesn’t quite know what he’s doing, and Bukota’s ship’s captain does. They catch Fewesi’s galley, in time for a dust storm to confuse everything. In the storm Fewesi’s galley meet another ship — not Bukota’s. An innocent fishing vessel. He takes the Queen and leaves on that ship. He escapes while Bukota and Valiant swim up to Fewesi’s galley, abandoned except for the slaves worked to near-death. Bukota and Valiant tend to the galley’s crew, at least.
And they get a break: a raven drops a piece of torn cloth to them. Bukota recognizes the raven as Aleta’s familiar. The cloth is a hint to look in the harbor of Paraetonium. They find in the bazaar the sign from which the cloth was torn. And it’s a good clue: there’s 1d6+3 first-level spell-controlled minions who rush out of the building for a quick fight. That’s easy enough to handle. But Fewesi’s also left spell-controlled melee attackers all through the building, the better to give him time to escape.
Still, they get through all this. They chase Fewesi and Makeda through the rooftops of Paraetonium. Finally one roof has had enough of this, and the pair fall through and startle the old couple who’d just offered Raul some empanadas. They rush out of the mess, reasonably, and get to the street just in time for Fewesi, riding a camel, to nearly trample them. They run over to the merchants and toss a bag of 25 gold pieces. It’s too much for two camels, but it lets them get on the chase into the desert nice and fast.
Thanks for finding this summary of about three months’ worth of Mark Schultz and Thomas Yeates’s Prince Valiant. If these aren’t the three months of story you need summarized, such as because it’s after about June 2019, please check this link. There may be a more up-to-date recap there.
A new story had started the 25th of November. Queen Makeda, of the House of Ab’saba, visits the Misty Isles. Prince Valiant’s friend Bukota feels complicated things about this. His long-ago heroism-while-in-disgrace got him named ambassador to Camelot, which is why he’s in the comic strip.
Queen Makeda gets a private conversation with Bukota. She needs him. Personally, yes; she regrets the exile he’d been forced into. And professionally. There are nobles who doubt her ability to lead. She needs Bukota to help keep Ab’sala from them. Bukota is thrilled to return home and to be with Makeda again.
The nobles are less keen on this. They didn’t hear the conversation any. But they insist that there’s trouble when Queens go off unaccompanied to places like the Hall of Bachelor Warriors the way she did. They insist on a cleansing ritual performed by Fewesi the Healer. She can’t resist the logic or Fewesi’s eyes or his mind-controlling drugs. I mean, she tries. But the nobles are too fast and Fewesi has too many fumes for her.
This leads to a couple confusing days for Bukota. Queen Makeda is going about the business of being present and aware of trade negotiations and all. But she’s not following up on their conversation or even noticing him when he’s in sight. He tells Queen Aleta of the meeting before, and how Makeda’s been freezing him out. Aleta’s reluctant to point out that, y’know, just because Bukota is a nice guy doesn’t mean — oh, never mind, he’s going to try something stupid.
Bukota charges the Queen’s apartment, calling for her and reminding everyone how much they both kinda liked Breakfast at Tiffany’s. He fights with the guards, which is the kind of stunt that got him exiled in the first place. Makeda emerges, the action bringing her out of her trance some. She declares that yes, Bukota’s exile is lifted, and that he’s her … well, the guards clobber him on the head before she can finish. That’s all right. There was someone standing behind a pillar, listening. There’s always someone standing behind a pillar, listening. In ancient times 95% of the population was farmers, fishers, or pillar-listeners.
The Ab’salan nobles — Habte, Mahren, and Ambelu — agree this has gone all wrong. They figured with Queen Makeda away from home, with a small retinue, they’d be able to reinforce their control. They want to head home right away. Fewesi doesn’t like that plan. Having the queen in his power has been going really well, as he makes it out.
Bukota reports the trance of Makeda to Queen Alita. She’s sympathetic but skeptical, even when Bukota says his exile was lifted. Nathan, the pillar-listener and Aleta’s son, attests that this is so, and that when she did the guards smacked Bukota and closed the gate. She sends guards to the Ab’saban quarters. No one answers the door. No one answers the battering ram either. The whole Ab’saban party is dead at one another’s hands. One person has barely survived. Ambelu says that Fewesi deployed powders that set them all in a murderous rage. And he’s abducted the Queen. So he has, and he’s taking her to the waterfront.
If you’re interested in the plot of Mark Schultz and Thomas Yeates’s Prince Valiant you’re reading a correct web site. If it’s later than about March 2019 I probably have written a more up-to-date plot recap. That should be available at this link. So are recaps of the last two years of the comic strip’s action.
So it was: the 7th of October a ship carrying Valiant and his party came to the harbor of the Misty Isles. Valiant leapt from the boat to swim ashore, apparently a tradition. And he met up with Aleta who’s there to swim naked with him. So that’s a nice bit of getting-together.
And then began several weeks of what felt like a weird epilogue. Val, Karen, Bukota, and Vanni regale a fest with tales of what all they were doing out in the far east. They were finding Vanni, I gather. They started off before my first What’s Going On In post about the strip. But apparently not much before my first post. He recaps the tyrant Azar Rasa. And those refugees saved from various brigands. A couple of the many overturned rafts they survived. And then they get back to Krios.
Valiant doesn’t know it’s Krios; he missed the whole treachery story. All he knows is they were at Carpathos, a few days’ sail from the Misty Isles. There in a tavern they encountered someone who looked like the Senator. Who saw them, left the gaming tables, and charged Karen. She and Valiant fought back and. At least according to Valiant he had “little choice” but to kill Krios.
I can’t fault it as a postscript. I mean, it seems like a reasonable and absurd sad finale to Krios’s life. But it feels also a bit much. After all, his scheme already failed so dramatically as to end his career, kill one of his sons, estrange him from the other, and send him into exile. Being killed in a tavern brawl seems like piling on. But it will happen. That, the 18th of November, has got to be the end of Krios’s story, for real this time.
The 25th of November started what looks like the new story. It begins with news Queen Makeda, of the House of Ab’saba, will be visiting. This promises to set off all sorts of complicated feelings from Bukota, what with how he’s exiled from Ab’saba. This all I didn’t know, but the strip gave the background. His heroism protecting Makeda from a rebel army didn’t negate his previous, jealousy-fueled, attack on her bodyguard. So he was exiled as ambassador to Camelot which I infer is how he fell in with Prince Valiant and all. Bukota puts all his feelings into sparring on the Royal Training Fields and trying to keep a stoic face as his queen arrives. This gets foiled as she notices him. And that’s the point our story has now reached.
When I last checked in on Prince Valiant some shocking news had come to light. It turns out Prince Valiant happens around the time of the Emperor Justinian’s reign. We know this because Justinian had dispatched one General Vialius to take over the Misty Isles. He was to do this through the treacherous and impoverished Senator Krios. This comes on the heels of the revelation-to-me that Prince Valiant’s based on the Misty Isles somewhere in the Mediterranean. At least these days.
On a secluded island Krios meets with General Vialius. The trade is easy enough. Krios had arranged the murder of a Norse trader. This was to stir up anti-foreigner sentiment that (Byzantine) Rome could exploit. But Vialius withholds the gold payment promised. Krios was supposed to supply a Norse hostage, but he had killed the only one on hand. Vialius wants to call the deal off. Krios offers his own son Antero as substitute hostage.
Antero laughs this off. He points to Princess Valeta and the guard who’ve been watching all this treason going down. The Queen’s men declare how now that there’s incontrovertible proof of Krios’s treachery his place in political life is ended. Don’t you love a sweet fantasy like that? Valeta confronts Vitalius in what you’d have to figure is a pretty awkward conversation. But she offers that if they get out of there, everyone can pretend it all never happened. This sounds good to Vitalius, who doesn’t know his boats are going to be lost to the wine-dark sea, in a battle with Norse raiders. He and his whole mission will disappear to ironic history. Knowing how that turns out makes it awkward that I think he made the right choice.
Not making the right choice, yet again: Krios. When Vitalius refuses to take him along, he tries to start a battle and flee in the chaos. Antero grabs and holds his father, at least until brother Drakon spears him in the back. Drakon in turn is shot by Ittu, a woman … uh … I lost track where she’s from. I think she’s one of the attendants of Andrina, Krios’s daughter and the only one of the siblings to survive the night. Krios is able to flee in the chaos, but what good is that going to do him, really?
And so the story moves toward conclusions. Valeta’s feted as a hero. Zulfa and Ittu, who did much to support the investigation and downfall of Krios, get saluted. Drakon gets his corpse dragged through the streets. Antero gets some recognition; through this story, he’s been the one person in Krios’s party to insist on stopping. Now there’s just Andrina to take care of. She’s angry with Zulfa for being part of the whole chain of events that got Antero killed. But Antero bequeathed his property to Zulfa. She proposes to Andrina that her brother wished they would be friends. She’s willing to try.
The “Next” tag for the 30th of September promises “The Return”. There’s an obvious person this could mean. Prince Valiant hasn’t been in this story, or this strip, since about February. He’s been busy coming back from Kazhakstan the long way, by river, building a long series of rafts that immediately capsize. Has he got back home? Has all waterway navigation in central Asia become impossible as a vast logjam of Valiant’s rafts blockades all the rivers? I don’t know. We’ll see.
Glad to see you’re interested in Mark Schultz and Thomas Yeates’s Prince Valiant. If it’s much later than about September 2018 when you read this, I’ve probably written a new essay bringing things further up to date. It should be at or near the top of this page.
15 April – 8 July 2018.
Prince Valiant has been absent from Prince Valiant lately. He’s busy working his way back from the mystic East. We’ve instead been following Aleta, Queen of the Misty Isles. Her problem: a populist aristocrat name of Krios is leading an anti-foreigner movement. He wants to limit all trade to a port that it so happens land he owns would be perfect for the purpose. Aleta’s sent her daughter Valeta to ask questions about the murder of Ingolf, first mate of a Norse trading vessel. It seems someone in Krios’s family killed Ingolf, and possibly two Misty Islanders. Zulfa, rival for Valeta’s interest in Ingolf’s captain Haraldr. She arranges a secret rendezvous with Ingolf’s girlfriend’s brother. No, nobody just has a simple relationship to anyone else in this story, thanks for asking.
Zulfa deploys her wiles on Antonio. By ‘her wiles’ I mean ‘alcohol’. He empties out some of his many ominous secrets. His father’s ambitions. His sister Andrinoa’s affair. His brother Drakon’s doing of terrible things. How Ingolf was to be on Krios’s island tomorrow night. He passes out as Drakon enters. Krios ordered Drakon to make his brother’s “indiscretion” disappear. She does, after smashing open the window lattice and leading Drakon on a chase across the tiled roofs of Krios’s estate.
Aleta asks Krios to come over and answer just one more question. Given the lock of hair found with him, and the servants found killed with him: what’s the deal? Krios declares he can’t keep the secret any longer. It’s his daughter. Andrina killed Ingolf in a “fit of passion” and throws her at the Queen’s feet.
But Antero steps up. He declares he can’t abandon his sister, not until he’s sure “she is being treated in the manner she deserves”. Antero promises that Andrina has a sick mind, but bears no guilt. And that he has something to share with Zulfa. It’s about the mysterious meeting on Krios’s island that Ingolf was to attend. He does, and returns to his father’s home, where he’s shut in.
That evening, Krios and some men slip out of town, as part of the nocturnal-squid fishing fleet. Krios makes his way to the island. There he rendevous with General Vialius, who brings startling news: all this is happening during the time of the Emperor Justinian. I never knew the era of Prince Valiant was pinned down to a century, never mind to within a couple decades. Justinian also sends his greetings to Krios.
It’s always a good question what’s going on in Mark Schultz and Thomas Yeates’s Prince Valiant. I’m writing what’s my best explanation for as of mid-April 2018. If it’s later than about July 2018 for you, maybe look at or near the top of this page and there’ll be a more recent recap.
Last time you’ll recall, Prince Valiant, Karen, Vanni, and Bukota were sailing the rivers of what is now Uzbekistan on their way back home. They saw a raven, joking how it was a messenger for Karen’s mother Queen Aleta. So it was, and carried the report that the team was fine. So the next week their rafts came upon some rapids, in a sudden squall. This all smashed the rafts. The four climbed onto a ledge. And there we left them; we haven’t seen them since the 4th of February.
The story has instead moved to Queen Aleta of the Misty Isles. Which led me to realize the place was a Vaguely Roman territory. Here I have to confess: I only resumed reading Prince Valiant a couple years ago. And only started reading it seriously for these What’s Going On In series. I had always supposed that Valiant’s home base was England somewhere around the early Heptarchy. You know, the era when pop culture thinks we don’t know who ruled England or whether anybody did or if there even were people there. And I guess not; the Misty Isles are somewhere in the Mediterranean, says Wikipedia. Valiant himself was from Thule, off the coast of Norway. I think I kind of knew that.
Since the 11th of February the story has been Queen Aleta’s. It opens on murder: two servants of a noble house are dead, as is Ingolf, first mate of one of the Norse shipbuilders. The bodies are barely discovered before Senator Krios is at the market. He denounces the Queen’s refusal to protect the Misty Isles from violent, opportunistic foreigners. And cites the murder of two of the island’s natives by “one of [ her ] drunken Norse bullies”.
A suspicious Aleta turns to the CSIatorium. She observes the “precise, deep stab” under Ingolf’s ribs. And how he holds a strand of black hair tied by a gold ribbon. She sends her daughter Valeta out to ask into the Ingolf’s whereabouts. Aleta also asks Krios to explain his deal. He complains the growing trade partnerships put too much foreign influence into the homeland. He hopes to have trade confined to a single district, with foreigners excluded outside that area. He proposes the islet of Kythra. Aleta runs a check of the records. Krios has been buying up properties there, all right. But it’s a mystery how he’s doing it, as he’s deep in debt. But he’s leading a mob into the Senate to demand protection from foreign threats.
Meanwhile Valeta visits Haraldr, Ingolf’s captain and also her crush. Her rival Zulfa is there. That promises to add some needed awkwardness to the proceedings. Haraldr confirms Ingolf had a relationship with some woman of the Misty Isles, but not who. That’s all right. From the gold tie of the hair locks Valeta already suspected Krios’s daughter Andrina.
Valeta needs to confirm Andrina had something going on with Ingolf. Zulfa volunteers to bodyguard, under the pretext of being Valeta’s handmaiden. The confrontation goes well. Valeta pretends that she and Ingolf were very much in love. The jealous Andrina pulls out a dagger and attacks. Zulfa moves to stop her, but Andrina’s brother Antero rushes from the curtains and grabs her. Antero begs forgiveness for her “tortured mind”. Valeta says of course, and promises to speak no more of Ingolf. As Valeta leaves, Zulfa drops a flirty smile and a bracelet to Antero. He sends her a note, setting up a date.
And that’s the current situation. Krios is trying to lead a populist faction to close the Isles to foreigners and get himself out of debt. Ingolf was murdered. It seems by someone within Krios’s family. Also two islanders were killed. This may be to cover up that murder. Zulfa has some secret rendezvous with Ingolf’s girlfriend’s brother. Oh, and I bet Prince Valiant and all have managed to have an adventure, build a new raft, and get that one wrecked too. We’ll follow how things go.
I thank all you kind readers interested in what’s happening in Mark Schultz and Thomas Yeates’s Prince Valiant. This is my recap for mid-to-late January 2018. If it’s gotten far past that, this essay might not help you very much. But! If it’s past about April 2018, I should have other essays getting closer to your present. If I have done that, they should be at or near the top of this link. Good luck.
When I last checked in on Prince Valiant things had reached a happy conclusion. Valiant had helped a refugee village smash a band of marauders. The marauders who weren’t so much into the marauding thing were settling down to join the villagers. And he was leaving behind some of the supporting cast where they were sure they’d be happy. With that, they were to sail down the river, hoping ultimately to get home.
They raft along the Yinchu. This river’s now known as the Syr Darya, one of the rivers in Kazhakstan that leads to the Aral Sea, which was a vast body of water that existed in Prince Valiant’s time. Along the way the party runs into (checks encounter table) a nasty swarm of insects. They escape the insects, but not before Valiant’s stung or bitten or otherwise harassed by one enough to fail his constitution check. He falls into a delirious sleep, and that night, pursuing the vision of his mother, he falls into the river.
Valiant hacks his way through taunting visions of the witch-prophet Horrit and stumbles into a village. Jahan, the ruler, hooks him up with some salix tree extract, which naturally works great. Jahan explains their deal. His people are healers. They keep their neutrality in the wars between the Persian and Turkic people around them, ministering to both sides. And he’s atoning for a time when he kind of accidentally got the village cursed by not treating an ill stranger. (Jahan wasn’t sure if healing the stranger might alienate either of the warring sides around him.) Now, though, with “a good man — a man with an important destiny” treated despite being a stranger, he’d balanced the wrong.
Valiant’s companions find him. He’s sprawled out in the ruins of some ancient village, one massacred a long while ago. But then … how did Valiant find salix tree bark to chew on and to save his life? And with this (I found) charming bit of light Twilight Zone/folklore play Prince Valiant can get back to pondering the nature of reality and all that. For a couple days, anyway, while Karen and Vanni talk about healing herbs and chatter a bit with the local ravens. There’s a joke that the raven is passing word of their safe travels back home, but it turns out that is exactly what it’s doing.
Something I didn’t pay attention to while it was happening, possibly because the one was taking place weekdays and the other Sundays: both the current weekday Phantom continuity and Prince Valiant include major, confusing, delusional dream-encounters for their strips’ titular characters. It also features what’s surely just a coincidence of words: Jahan speaks of Prince Valiant as “a man with an important destiny”; Savior Z speaks of The Phantom as “an important man of your kind”. All coincidence, surely. But I’m tickled to notice this.
So how did that bunco squad raid on the movie theater turn out? Is the strange Moon Governor Or Something closing in on Dick Tracy’s granddaughter from his abandoned farm base? How is Mister Bribery’s plan to bring someone from outside the strip in to murder Dick Tracy turning out? Did the strip acknowledge Gasoline Alley sending Joel over to visit? If all goes well, next week, I’ll read three months’ worth of Joe Staton, Mike Curtis, Shelley Pleger and Shane Fisher’s Dick Tracy and let you know what the heck’s going on.
Hello, readers of Mark Schultz and Thomas Yeates’s Price Valiant. And thanks for coming here to get an idea of what the current storyline is! I’m happy to help. If it’s much later than November 2017 by the time you read this, this essay might be too out of date to help much. Any successor essays I have should be at or near the top of this link, and that might help you get caught up to whatever your present-day is.
Where we’ve been. Prince Valiant and a couple of his closest player-characters have been poking around the Far East. They’ve gotten roped into the troubles of this small band of refugees, themselves victim of many raids. The brigands were doing this as a sideline to being in tyrant Azar Rasa’s army. And now that Valiant and company blew up Rasa the maraduers were in it for themselves. With the help of training sequences Valiant and crew helped the refugees fight off the maraduers. And there’ll never be any trouble for them anymore.
Valiant offers one of the captured bandits a deal. The prisoner gives enough information for Valiant and his trusted aides to raid the bandit camp. In exchange, Valiant tells the wall of angry refugees with pointy sticks to hold off a while. With this surely sound and reliable information, Valiant makes his plan. He’ll recapture refugees stolen for the slave markets. Taloon, one of the refugees, insists on going along even despite her wounded leg. She’s had a hero-crush on Valiant ever since her appearance in the 1961 story The Savage Girl.
Valiant and companions follow Taloon’s sound guidance and (checking encounter table) run into one of the bandit camp’s sentries. He never knows what kills him although “knife” is a good guess. At least that’s how it looks in the strip for the 27th of August. The next week he seems to be tied to a tree. The narration for this mentions Valiant uses a technique he “was taught by the natives of that land across the Great Western Sea”. There is a lot I don’t know about Prince Valiant so I have to ask more experienced readers. Are they saying Prince V made it to North America centuries before even the Vikings did? Because, wow, then.
Still, the sun is going to rise soon, and Taloon is ready. She’s got tar-soaked flaming arrows and is ready at dawn to shoot them into all the tents of the bandit encampment. And Valiant charges. Surprise and early morning and general drunkenness of the brigands make up for his smaller numbers. The Hessians try to reorganize near King Street (now Warren). Numair and Vanni, at Valiant’s direction, destroy the horse corral. The stampede adds a nice dose of chaos to the proceedings.
The brigands surrender, except for the chief. He tries to take a girl hostage. He doesn’t know that Karen, of Prince Valiant’s troupe, is a player-character. She beheads him as cleanly as you might imagine they do on the comics page. The freed prisoners — the ones who were refugees — are stunned by all this. The now-prisoners — the ones who were brigands — beg for mercy. They were drafted into Azar Rasa’s army, and when deserting they couldn’t get anything but raiding for the bandit chief Ghorko.
Numair speaks up for the brigands, saying he was like them once himself. There’s recaptured horses, and the ten or so brigands, and the recovered prisoners. This might be enough to establish a successful village. The brigands are enthusiastic about this plan, considering how it hasn’t got any part in it where they have their heads chopped off. I like this in plans for myself too.
The refugees are skeptical. But there’s no disputing the recovery of the kidnapped women and the potential breeding stock of horses. Plus there’s the sense their story’s getting pretty close to its natural end. So they’re willing to give this a try. And the captured brigands are happy to get to work, cutting down the logs to build Valiant and company a couple rafts that might lead them to the next story.
And with the 22nd of October, they’re under way. Numair is staying with Taloon, the both of them hoping to start a new life and sort out these refugees’ problems. Murshid is also staying, pairing up with the refugee leader Khorsheed. With that done, Valiant, Bukota, Karen, and Vanni set sail down the river with the ultimate goal of getting back home.
Abraham Lincoln! Moon Men! Casablanca! The Carpenters! What I was honestly expecting to be the dentist from Little Shop of Horrors but was not! This bundle of subjects can only mean one thing: it’s time to check in on scientific super-detective Dick Tracy, as overseen by Joe Staton and Mike Curtis. Be there or miss a great cameo appearance by The Avenger, short-lived old-time-radio duplicate of The Shadow! Or something at least as good.
Hi, reader interested in the current plot in Mark Schultz and Thomas Yeates’s Prince Valiant. I’m happy to help. I’m writing this in early August, 2017. If it isn’t still then, the story might have moved on. If it’s been long enough then I’ve likely written another update, at or near the top of this page, which might be more on point. Thanks for reading.
Last time in Prince Valiant, large man Numair had got bored of the refugees Prince Valiant and company were helping out and struck out on his own side plot. He met up with Taloon, expert but wounded huntress of the refugees. As they decide to rejoin the main storyline they’re confronted by three brigands. Numair and Taloon win their initiative rolls, shooting two and leaving the last to flee for a later story thread.
They bring five horses, captured from brigands, back to the main plot. There among the refugees, Taloon is shocked by the sight of Prince Valiant. This, combined with Karen asking Numair if he’s noticed she isn’t talking to him, increases the number of tension-fraught relationships in the strip to dangerous levels. Over the course of June we get what’s going on there, though. Turns out Taloon has a history with Val. According to a comments from L W Swint on the strip from the 18th of June, this story really did happen on-screen in a 1961 story arc named The Savage Girl.
The story, as Taloon tells it: she was saved as a child by Valiant. One night she saw Ohmed attempting to murder Valiant, a man who had freed him from slavery. She killed Ohmed, and fled, eventually falling in with the person who had masterminded Ohmed’s murder plot and killing him. But by then she had lost all contact with Valiant.
The story, as Valiant saw it: “a strange affair”. His bookkeeper tried to murder him. Taloon kills him and flees with his servant, and demands to know, “what game was played at my expense?” Which comes off as harsh, although as I understand it, it’s not like he has the full story.
Nor does he get it. Numair pulls Valiant out of the scene before he can say anything too wrongly accusatory. Karen, Valiant’s daughter, explains how Taloon’s got a hero-crush on Valiant and never got thanked for clearing out Val’s faithless servants. But Valiant gets all huffy about being told he’s wrong for thinking something crazy was going on that night a girl killed his treasonous servant and ran off with another servant.
But Valiant will own up when he says something rash. He tries to apologize to Taloon for … wanting to know what the heck was going on (I admit, I’m not exactly sure myself). He also tells Karen how proud he is that she’s a fine warrior despite getting girl parts all over their wars.
With all those emotions successfully deployed the story can return to the bandits. They attack the refugees that Valiant and company had been uplifting to defensibility. That the refugees have sentries waiting and put some kind of trap for the bandit’s horses in the way strikes them as cheating, and they protest to the tournament officials.
Next Week: I continue tinkering with the time-flow of these recaps, and brave my pop-culture reference detection abilities by poking back in on Joe Staton and Mike Curtis’s Dick Tracy. All going well.
Another Blog, Meanwhile Index
The index rose another nineteen points to another record high and now I’m worried about it breaking through the 400 barrier as we don’t have insurance for that barrier getting damaged or destroyed.
While Mark Schultz and Thomas Yeates’s Prince Valiant runs fewer strips than any of the other syndicated story strips, it’s still worth reviewing. They take a good bit of space, and they pack events into it. If you’re reading this much after May 2017, you may want to check if I have a more recent update. It should be at or near the top of this page’s links. Thanks for reading.
Prince Valiant, 19 February – 21 May 2017.
We left Prince Valiant and crew resuming their journey to the Mystic East. They’d defeated the tyrant Azar Rasa and scattered his armies and detonated his Soul of Asia bomb. The grateful giants who’d created the Soul of Asia prepared a boat, with a pilot and a team of dolphins pulling their craft. So a giant alligator attacked.
This set off an earthquake that set the dolphins free and knocked the giant out of the story. It’s the groundbreaking for a new waterfall, which the gang falls down. Valiant gets knocked in the head and misses just how they make their escape. It’s pink dolphins. Prince Valiant and company are recovered on shore by (checks encounter table) some refugees from Azar Rasa’s wars.
But all’s not well at refugee camp. They’re plagued by attacks from (checks encounter table) bandits on horseback who’ve been plaguing the refugee herders. Large hairy man Numair goes naked bathing. It’s in the same pond the robe-dressed Karen means to use for laundry, and they talk about how glad they are they’re not totally into each other since that would mess things up with Karen’s husband Giovanni.
After thinking hard about it Valiant decides to save the refugees; he, Bukota, and Giovanni work on building shelters. Karen leads a fishing class, and Numair goes off with bow and arrow to hunt for the next plot point. While hunting the small game he (checks encounter table) finds a badly wounded woman who’s killed three bandits. He recognizes her as Taloon, the excellent huntress that head refugee Korsheed had mentioned, and he ties some sticks around cloth around her leg as a show of healing.
Numair follows the dead bandits’ footprints back to their horses and bribes them with some sweetgrass. He and Taloon set off back to the refugee camp, thinking of how swell everything is and how cute it is they met one another, but (checks the encounter table) there are three brigands lying in wait. So somebody’s going to have an unhappy next installment.
Another Blog, Meanwhile Index
The index rose an astounding twelve points to an all-time high as traders were buoyed by how well the new computer is generally behaving, and also by rumors that there might have been a second 80s cartoon about robot cowboys in Space Texas. Analysts are skeptical but, you know, it was the 80s. And we’re trying very hard not to suppose that since everything is going swell that everything is doomed and will never be good again.
I remember reading this week’s story strip as a kid. It was obviously an important one as it got so much space in the Sunday Star-Ledger‘s pretty good comic section. It didn’t look like a story strip, what with it having knights and sword fights and I would swear the occasional dragon. But I never knew what was going on, since there weren’t any word balloons and everything was explained with these giant blocks of text that I thought were trying to sound olde-tymey. I’m curious how my memory matches the actual fact, but it’s so hard online to look up stuff from the 70s and 80s.
Mark Schultz and Thomas Yeates’s Prince Valiant has good reasons for looking like that. The strip, created in the late 1930s by Hal Foster, keeps that close to its roots, with the action in the panels and the dialogue kept quite separate. This separation was not idiosyncratic when the comic strip started. Mandrake the Magician, The Phantom, Flash Gordon and other adventure strips of the time similarly ran their Sunday continuities with action and dialogue separated.
There is, yes, a lot of history to read in the comic strip, which just finished its 80th year. The comic strip reached panel number 4,176 this Sunday. They put the number right there in the comic, as if they’re trying to lure in the slightly obsessive reader. Kind of them. You don’t need to know it. The characters are straightforward enough to drop in on. The settings are classics, at least for a kind of story I didn’t really read while growing up. But that are at least good backdrops for cartoons set in those kinds of settings. The home setting is Camelot-era England and the lands surrounding the North Sea. But sometimes the gang goes on an expedition. Like, now.
I’m not sure when Team Valiant set out on an adventure to the east. But they’ve been tromping around the Far East for well over a year now and I forget what they set out to accomplish. What they have done is have a series of adventures in fresh, attractive settings. And they have looked great, which is tolerably true to both longstanding Western European folklore about the riches of the East and to how, historically, Western Europe of that time was a pit. At least compared to rich, stimulating places like Byzantium and Arabia and India and China.
The current part of the storyline is just a few weeks old, so it’s a good chance to hop on Prince Valiant’s boat if you want. Valiant has just overseen the downfall of a Himalayan-or-so tyrant named Azar Rasa who was hoping to use the awesome powers of the Soul of Asia to conquer Asia. And what is the Soul of Asia? It’s some kind of briefcase-size magical energy construct thingy with an awesome lot of power. It’s potent stuff, built on the learnings of the giants living deep in the Earth.
So, Valiant escaped Azar Rasa’s prison by trying, since even in long-running comics security guards aren’t any good at their job. And with the help of the giants, who dress like yetis — did I mention the giants dress like yetis before? — the good guys blew up the mountain and killed the last of Azar Rasa’s followers. They pitched the Soul of Asia and Azar Rasa into Mount Doom, and all is as well as could be. That’s where 2017 started.
The giants who dress like yetis are grateful to Team Valiant for helping clear up this mess where they kind of let humans get their grubby hands on a briefcase of unimaginably vast destructive power. (They hadn’t wanted to let the original sorcerer-king take it, but he had the thing, and promised not to grab it back if he didn’t use it.) So they offer help, promising to show an easier way that Our Heroes can get to wherever the heck they’re going. They lead the gang deep into the earth and hook them up with a boat and a team of pink dolphins to haul the boat through the underground river.
It’s going well.
Another Blog, Meanwhile Index
The index rose a point today and everyone is blaming the peanut-butter-yoghurt-shelled pretzels they got at the store.